Bigpants News
2009-11-25
Restraining Order finished!
Video and free download await.
Play the game the man doesn't want you to know about.
Now back to kicking my cold's ass.
2009-11-02
Why not read about my experience at the recent
Montreal International Game Summit (MIGS) 2009?
Chris Remo comments "Jim McGinley continues to provide
the best gaming event coverage anywhere, bar none."
He's a peach.
2009-11-02
Submitted mega improved
Restraining Order to the
IGF.
Black comedy, exhilarating action, burtonesque graphics
and an absolutely killer soundtrack.
That's right... it's a COMEDY.
2009-11-01
Just created a custom version of
Mondrian Provoked for
The Torontotron,
an indie game arcade cabinet created by the
The Hand Eye Society.
New version features lives, high scores, and 8 levels.
Only available on the Torontotron - look for it around... Toronto.
If you played it, feel free to send comment or complaints.
I love them both.
Even if you didn't play it... write me.
i'm desperately lonely
Big Pants Games
Bigpants Games is
McGinley
We share the same last name, because we are married.
Beware the power of the
McGinley Clan.
None of our games installs any CRAP (spyware, adware, malware),
nor do they track you covertly.
All the games love you and want to be played.
All Ears October 2009
- Help 4 blind men explore their sorroundings.
- Game created using HTML and Javascript (IE6.0 compliant). I regret everything.
- Created for the
Jay Is Games - Casual Gameplay Design Competition # 6.
da Boat May 2009
- Navigate icebergs in unforgiving seas to find 6 red pixels
that were never replaced with proper art.
- For reasons unexplained, you are able to scale the world while remaining the same size.
- Experimental Gameplay at its finest.
Restraining Order February 2009
- "Relationships are complicated"
- Submitted mega improved version to the IGF.
- Failed to impress the
PAX and
IndieCade judges.
- Initially created for the first
IGDA Global Game Jam
The Depths to Which I Sink November 2008
- created for
Gamma 3D
- Smashing... Dodging... Smodging...
in the Third Dimension!
- a 3D game that requires 3D glasses (oldschool Red & Blue)
- guaranteed to give you a headache
Hold me closer, Giant Dancer September 2008
- entry for the
TIGSource Demake Competition
- ported the technical powerhouse PS2 game
Shadow of the Colossus to the
TRS-80 Model III
- I've been sent 25 new creative monsters, will incorporate soon
Goats Amoré May 2008
- you are a lonely piece of cheese chasing a pogo hopping goat
- it's a non traditional puzzle game inspired by
Quarto
- Yup, you guessed it, v2.0 is coming along
Mondrian Provoked November 2007
- an abstract, artistic game shunned by
artists
- it's Nov. 1, 2009, and I'm still working on it. Hope to have a huge release next year.
- arcade version created for
The Torontotron
Mario Inna Space September 2007
- a hard dose of galaxy jumping reality created for the
TIGSource B-Game Competition
- I added 100 songs to my personal version, which created an amazing jukebox
Noodle! May 2007
- liberate the meatballs from their saucy prison, created at the mighty
TOJam
- Nick did some amazing new graphics, still need to incorporate them
A Gigantic Pile O' Pants May 2006
- madly search for your pants in a giant pile of pants
- all you can currently do is toss pants around
Jugglin' Started January 2003. Still finishing...
- My magnum opus. My white whale. My mirror in the bathroom.
- Even thinking about it blows my mind.
- I love how it turned out, and plan to finish this properly soon